An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
Susanna Flock | Writer |
Susanna Flock | Director |
Leonhard Müllner | Director |
Susanna Flock | Editor |
Michael Stumpf | Writer |
Robin Klengel | Director |
Michael Stumpf | Director |
Robin Klengel | Writer |
Leonhard Müllner | Writer |
Robin Klengel | Editor |